BOUN’SEAs
July 2019
Programmer

Context
BOUN’SEAs is a project developed over the summer of 2019, after my first year of studies, together with three classmates: Joël, Théophile, and Maximilien.
The goal was to create a casual mobile game using AS3 in Adobe Animate, applying everything we had learned throughout the year.
Tech
- Adobe Animate - Engine
- AS3 - Language
- SVN - Versioning
Screenshot
Videos
My Work
For this project, I developed a custom level creation tool.
The tool itself was another Animate project containing special editor objects.
I implemented an export feature that generated a JSON file containing:
- Enemies: positions and types
- Loot: positions and types
- Level size
- Player start position
In the game, a Level Manager would then read the JSON data and spawn all corresponding objects dynamically.
Conclusion
After such a formative first year, this project was a great opportunity to put our knowledge into practice and create something tangible with all the tools and techniques we had learned.